Webs of life
The plants and animals of a pond are all connected in a complex food web. This
means that they all depend on each other - if any species is added, removed
or affected in any way there will be an effect on all others.
Simplified pond food webs give some idea of these relationships. Food chains
are further explored in the "What eats what?" activity sheet later
in the pack.
Most published pond food webs include fish, which is a bit misleading as most
ponds don't contain fish. The average pond - shallow, isolated from running
water and subject to regular drops in water and oxygen - does not naturally
support a population of fish. Artificially introducing fish to a pond has disastrous
consequences for the natural community of a pond, as consideration of its food
web will show. In your own food web work you should make this point and replace
fish with other carnivores such as amphibians.
It is important to note that the pond food web connects with food webs on
land (through creatures which move between land and water) and ultimately with
humans.
Aims: To help children understand the interdependence of all life through
feeding relationships.
What's in a word?
Fashions change with respect to the preferred names for each level of the
food hierarchy. The terms used in the National Curriculum (as at January 1999)
are underlined in the following account.
Plants are able to make basic foodstuffs from water and carbon dioxide, using
energy from the sun, in the process called PHOTOSYNTHESIS.
The plants provide food for plant-eating animals and are referred to as PRODUCERS.
Plant-eating animals are known as PRIMARY CONSUMERS or HERBIVORES.
These are in turn consumed by meat-eating animals, termed as SECONDARY CONSUMERS
or CARNIVORES.
Completing the FOOD CYCLE are SCAVENGERS and DETRITIVORES which feed on waste
and dead material (DETRITUS, DEBRIS), returning it to other FOOD CHAINS.
Some animals eat a bit of everything (plant, animal and sometimes dead material)
- we call them OMNIVORES or just CONSUMERS.
Activities
1. Making food chains and webs
See the ART, DESIGN, TECHNOLOGY AND PONDS section.
2. Webbing game
Stand pupils in a circle with the teacher at the centre. The teacher asks one
pupil to name a species found in the habitat under study. That pupil
holds onto the end of a ball of string or wool, which is then passed
backward and forward between pupils as each volunteers to represent
a species which eats, or is eaten by, the last named. In this way
every pupil becomes connected with the string. Some species may
be mentioned more than once, in which case the web becomes more
complex. One species in the web should then be represented as being
in decline by asking the appropriate pupil to sit down. Each pupil
who feels a tug on the string as a result should also sit down,
and so on; every pupil should end up sitting, as they are all connected.
Making sure that one of the species in the web is a human will help
demonstrate that our impact on other species affects ourselves as
well.
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